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From a May 26 meetup description: www.meetup.com/B-U-G-Boston-Unity-Group/events/278003882/

"Unity introduced the Scriptable Render Pipeline, along with LWRP, URP, and HDRP, each developed by separate teams that went in their own unique direction, breaking Unity into 4 different render engines and code bases with no cross compatibility.
[...]
These pipelines are in rapid development, and heavily-promoted by Unity, but are not well-documented. This talk will chronicle one man's attempt to get Unity to fix these issues, and finally give up and fix them himself."

en.wikipedia.org/wiki/Unity_(game_engine)

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